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Jamie Pow
All work
Long-term experience strategy

The future of experience design

A four-pillar view of where retail experience at Selfridges should go next, written to start arguments in the right rooms rather than to be signed off.

Period
Aug 2016 to Feb 2026
Focus
Experience strategy, Retail innovation, Team design
The future of experience design · Hero image

The challenge

Almost everyone's attention goes on the next release, mine included. That's reasonable, but it means nobody is looking more than a couple of quarters out, and for a business whose reputation rests on being a place worth travelling to, that's a real risk. Selfridges was never short of ideas about the future of the store. What it didn't have was a shared way of talking about them, so proposals got judged one at a time on how exciting they sounded, with nothing to weigh them against.

My role

Head of UX, Digital Design & Content Management. Wrote the long-term experience direction and the team shape needed to deliver it, then used both to open the conversation across Product, Brand, Marketing and Retail.

The approach

  • Set out four pillars: immersive experience, experiential spaces, luxury retail and emotive connection, and physical and digital convergence.
  • Argued that immersive technology has to earn its place by giving a customer something, rather than existing to be photographed.
  • Described experiential spaces by what they do for a visitor, whether that's engaging the senses or letting someone try a product properly.
  • Made the case that in luxury retail the emotive part is most of the value, so time spent and service given matter as much as the transaction does.
  • Treated physical and digital as one experience, because customers move between them constantly and notice every bit of friction when they do.
  • Mapped the team it would take: UX designers, researchers, creative technologists, service designers and content strategists, with more investment in experience research behind them.
  • Set out the governance that would bring UX into decisions early rather than at the execution end.

What I learned

I'd written versions of this before that went nowhere, usually because they were too finished. Nobody argues with a polished deck, they nod at it and then carry on exactly as before. This one did better because it left obvious gaps for other people to fill, and because I stopped presenting it as a plan and started using it as a question. I'm not sure how much of that was deliberate at the time.

Future ExperienceAug 2016 to Feb 2026

Looking for senior digital or experience leadership?

If you're building a team, a product or a customer experience that needs to perform, I'd be glad to talk.